The Elder Scrolls series takes place in the world of Nim, specifically on the continent called Tamriel, which consists of nine provinces.
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Tamriel |
Ten races share this continent with each other. They are; Bretons, Orsimer, Redguard, Nords, Dunmer, Argonians, Khajit, Bosmer, Altmer and the Imperials.
In the previous Elder Scroll games these races have all been playable, as such it can be assumed they are all once again playable in Skyrim.
A quick rundown on the races.
Altmer - High Elves.
Tall fair skinned elves hailing from the Summerset Isle, these elves call themselves the Altmer after the first elves that came to Tamriel. A proud gold skinned people that consider themselves as the most civilized of the races on Tamriel, and with some justice. The common language of Tamriel is based on their language, and science and arts have always been a part of Altmer tradition. High Elves are intelligent, deft and strong willed making them exceptional magic users.
Argonian.
Bosmer - Wood Elves.
Breton.
Dunmer - Dark Elves.
Dark Elves make their home in Morrowind, the location of the third Elder Scrolls game, and are heavily featured in the game. Dunmer have a dark blue skin and red eyes, they are quick, strong, inteligent and highly versatile warriors. Opposite of the Altmer who almost flaunt their superiority, the Dunmer keep to themselves, they are reserved and generally appear to be in a dark mood.
Imperial - Humans.
Yeah humans basicly, they come from Cyrodiil, where Oblivion took place. Diplomatic and natural born leaders, most of the true seats of power on Tamriel are occupied by Imperials.Khajit.
Khajit are the residential cat people in the Elder Scrolls, as to be expected they are quick and ferocious, agile and tough. Related to an anchient race of cat people that lived in Tamriel long before the first humans and elves arrived. Notably in Oblivion they had the very handy benefit of being able to see in the dark.Nord - Humans.
Orsim - Orcs.
Redguard - Humans.
All races fit into one of three categories. Mer (Elves), Human and the Beast Races. Humans make up the bulk, elves are usually, in their provinces higher classed then the humans, and at the bottom of the pit are the beast races. The beast races, Khajit and Argonians are oft used as slaves and beasts of burden, they generally have the toughest times in Tamriel.
There are ofcourse more races on the surface of Nirn but these are the playable ones (without mods) and the most common ones in the games. There is one honorable mention I have to make when touching the subject tho.
The Daedra.
The focal point of Oblivion were these creatures. They are considered Divine and take on a wide variety of forms, from beautiful angel like creatures to giant beasts and demons.
Daedra are governed by Daedric Princes that are much like the gods of ancient Greece in how they represent a certain aspect of life on Nirn. Per example; Hircine the Daedric Prince of Hunting or Shegorath, Prince of Insanity (more on him later).
Daedra come from the planes of Oblivion, a separate dimension tied to Nirn and unlike the impression the game gave they are actually incredibly diverse and exotic.
As opposed to this brown and fiery plane of boredom. |
That's it for this post, which took longer then expected because Blogger doesn't like me trying to format something in a neat and tidy fashion, next time we'll have a look at some notable people and factions in the Elder Scrolls series.
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